Banterful.
the game of unpredictable conversations.
I teamed up with Pentagram to create a unique card game for Gradient Learning with the purpose of increasing conversation between kids and adults through the art of play.
The game is designed as a creative solution for those dead-end conversations with your kids (“What’d you do today?” “Nothing.”).
This playfully accessible card game provides a powerful way to pull kids away from phones and devices, and bring families together for wildly fun conversation and bonding.
I helped concept the creation of the game, the rules and strategy, and executed all of the naming and writing for the entire project.
We’re finalizing a long production process on the custom designed game, to eventually go up on shelves everywhere.